Hello everyone,
Few days ago, Silver take my part blogging, now I will start blogging again. The credits of this adventure's not belongs to me, but my cousin, Benjamin Maxwell. Special thanks to him for taking a screenshots of his adventure. By the way, I'm still become the graphic maker and the storyteller.
Let's go to the journey itself. First, go ahead to Moe. Then, go up to the High Cave. When you reach there already... no ring? Maybe in the sigil, let's enter it. You will meet some unfriendly Skarakeets and you need to battle them to get the ring. After you battle, you will find a sea chest (similar to the first chest you open in Skull Cave) and inside, you find Wilhelmina's Ring. Return it to her and she will thanks you.
Captain Jordon was kidnapped by the Red Claw gang, Wilhelmina said that thing. Now, Wilhelmina wants you to destroy a Red Claw Ship to collect information about Captain Jordon. Victory, the ship is destroy in no time with the powerful pirate. One of the crab says if Captain Jordon was kidnapped at the left cave in Devilfish Hollow. You go there and you will meet a Musketeer Crab named Shelly Duvall. After he was defeated, he said if Captain Jordon ain't there anymore, but in the new hideout in Skull Island, called Red Claw Cave and Buster Crab is there too. Inside, there's a crab, named Sammy Jones, who's welcoming you and tell you where's Captain Jordon.
We will go into a sigil, and inside we meet a pesky crab with a huge health, named Frankie Pinch. In the middle of battle, Pinch flee and go into the inner chamber where Captain Jordon is. After we defeat his minions, we go into the inner chamber and find Captain Jordon inside the cage with a bubbly soup under it. Also, I meet Pinch, that pesky crab again, argh!! First, we need to free Captain Jordon, then we will protect him from Pinch and his minions. Victory, after he was defeated, you're free. Wait, I think you're not. Buster Crab appeared and said if you have to find a hook in Marie Celestia and he will free the Captain.We then ask Skinny Pete and he said if you need to ask Jim Doyle in Doyle's shack to collect information to get that hook. We go inside and Doyle seems been kidnapped with some Wharf Rats. We go defeat them and they lose. Victory, then we ask Doyle and he say if you need to get that hook in Marie Celestia, Perdition Tempest. We rush inside and we defeating Dutchman's minions, they're harder than the Shark one. After defeating them, finally we meet the Dutchman and he have a special power, named Pestiliance. It can weak your soul resolve (well actually I don't know what's that, but if you go nearly to him, you will be harm with this kind of power, no matter you hide or not, but this not infect your hiding spell). As usual, the Dutchman drop a totem, just the same average as the necklace from the Master. First, let's go back to the Red Claw Cave. Then, you will meet Buster Crab outside the sigil and you give him the hook. Next, he will release the Captain. Lastly, let's go back to Wilhelmina and finally those Dead Rats, they will thanks you. Well, finish now my cousin adventure, see you next time.
~Alyce
We will go into a sigil, and inside we meet a pesky crab with a huge health, named Frankie Pinch. In the middle of battle, Pinch flee and go into the inner chamber where Captain Jordon is. After we defeat his minions, we go into the inner chamber and find Captain Jordon inside the cage with a bubbly soup under it. Also, I meet Pinch, that pesky crab again, argh!! First, we need to free Captain Jordon, then we will protect him from Pinch and his minions. Victory, after he was defeated, you're free. Wait, I think you're not. Buster Crab appeared and said if you have to find a hook in Marie Celestia and he will free the Captain.We then ask Skinny Pete and he said if you need to ask Jim Doyle in Doyle's shack to collect information to get that hook. We go inside and Doyle seems been kidnapped with some Wharf Rats. We go defeat them and they lose. Victory, then we ask Doyle and he say if you need to get that hook in Marie Celestia, Perdition Tempest. We rush inside and we defeating Dutchman's minions, they're harder than the Shark one. After defeating them, finally we meet the Dutchman and he have a special power, named Pestiliance. It can weak your soul resolve (well actually I don't know what's that, but if you go nearly to him, you will be harm with this kind of power, no matter you hide or not, but this not infect your hiding spell). As usual, the Dutchman drop a totem, just the same average as the necklace from the Master. First, let's go back to the Red Claw Cave. Then, you will meet Buster Crab outside the sigil and you give him the hook. Next, he will release the Captain. Lastly, let's go back to Wilhelmina and finally those Dead Rats, they will thanks you. Well, finish now my cousin adventure, see you next time.
~Alyce